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OtherMay 25, 2026· 2 min read

Star Citizen Celebrates One Billion Dollars Raised by the Community with a 5000 Dollar Virtual Ship

The multiplayer space simulator from Cloud Imperium Games has reached a historic milestone in crowdfunding, surpassing one billion dollars raised by the community. The project, announced in 2012 and still in early access, continues to attract financial support from players, involving over 6.5 million users worldwide.

According to the studio's statement, every contribution received is directed straight to the game's development, the aim of which remains to build an extremely vast and detailed sci-fi universe. This significant achievement coincides with the launch of a new premium spaceship, offered at around 5,000 dollars and available only as a concept pledge, without a specific release date for the actual in-game version.

The new battleship, named Odin, was presented during the DefenseCon 2956 event and represents, according to the developers, one of the last major goals promised to supporters in the early stages of the project. In the meantime, those who decide to purchase it temporarily receive another ship to use while waiting for the new vehicle's official availability.

Further Details on Star Citizen's Milestone

To access the purchase, users also had to apply to the Odin Founders Club through a written request, explaining their connection to the game and the reasons behind their desire to command this massive virtual warship. Cloud Imperium Games stated that it has received applications from players around the globe.

The community has obviously been divided in the face of such expensive content. Some users have openly defended the expenditure, arguing that they dedicate a significant portion of their free time to the title and consider the enjoyment derived proportional to the financial investment made over the years.

In a recent interview, Chris Roberts explained that the ambition of the project has been one of the key elements that convinced fans to continue supporting it. According to the studio's founder, an universe of such dimensions would have been difficult to realize using the traditional funding methods typical of large publishers. However, controversies have not been absent. In recent months, some players criticized the introduction of components considered 'pay to win'.